feat(sim): VLABench benchmark integration

Add VLABench (language-conditioned manipulation with long-horizon
reasoning) as a new simulation benchmark, following the established
LIBERO/MetaWorld patterns.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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title: Meta-World
- local: envhub_isaaclab_arena
title: NVIDIA IsaacLab Arena Environments
- local: vlabench
title: VLABench
title: "Benchmarks"
- sections:
- local: introduction_processors
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# VLABench
VLABench is a large-scale benchmark for **language-conditioned robotic manipulation with long-horizon reasoning**. It provides 100 task categories across 2000+ objects, evaluating six dimensions of robot intelligence: mesh & texture understanding, spatial reasoning, world knowledge transfer, semantic instruction comprehension, physical law understanding, and long-horizon reasoning. VLABench is built on MuJoCo/dm_control and uses a Franka Panda 7-DOF arm.
- Paper: [VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning](https://arxiv.org/abs/2412.18194)
- GitHub: [OpenMOSS/VLABench](https://github.com/OpenMOSS/VLABench)
- Project website: [vlabench.github.io](https://vlabench.github.io)
## Available tasks
VLABench includes **two task suites** covering **100 task categories**:
| Suite | CLI name | Tasks | Description |
| --------- | ----------- | ----- | ---------------------------------------------------------------- |
| Primitive | `primitive` | 21 | Single/few skill combinations (select, insert, physics QA) |
| Composite | `composite` | 22 | Multi-step reasoning and long-horizon planning (cook, rearrange) |
### Primitive tasks
Includes `select_fruit`, `select_toy`, `select_chemistry_tube`, `add_condiment`, `select_book`, `select_painting`, `select_drink`, `insert_flower`, `select_billiards`, `select_ingredient`, `select_mahjong`, `select_poker`, and physical reasoning tasks (`density_qa`, `friction_qa`, `magnetism_qa`, `reflection_qa`, `simple_cuestick_usage`, `simple_seesaw_usage`, `sound_speed_qa`, `thermal_expansion_qa`, `weight_qa`).
### Composite tasks
Includes `cluster_billiards`, `cluster_book`, `cluster_drink`, `cluster_toy`, `cook_dishes`, `cool_drink`, `find_unseen_object`, `get_coffee`, `hammer_nail`, `heat_food`, `make_juice`, `play_mahjong`, `play_math_game`, `play_poker`, `play_snooker`, `rearrange_book`, `rearrange_chemistry_tube`, `set_dining_table`, `set_study_table`, `store_food`, `take_chemistry_experiment`, `use_seesaw_complex`.
### Evaluation tracks
VLABench defines five standard evaluation tracks:
| Track | Focus |
| ----- | ----------------------------- |
| 1 | In-distribution task learning |
| 2 | Cross-category generalization |
| 3 | Commonsense reasoning |
| 4 | Semantic instruction |
| 6 | Unseen texture robustness |
## Installation
After following the LeRobot installation instructions:
```bash
pip install -e ".[vlabench]"
```
VLABench also requires downloading simulation assets:
```bash
# Clone the VLABench repo and download assets
git clone https://github.com/OpenMOSS/VLABench.git
cd VLABench
python scripts/download_assets.py
```
<Tip>
VLABench requires Linux (`sys_platform == 'linux'`) and Python 3.10+. Set the MuJoCo rendering backend before training or evaluation:
```bash
export MUJOCO_GL=egl # for headless servers (HPC, cloud)
```
</Tip>
## Evaluation
### Default evaluation (recommended)
Evaluate on a single task (10 episodes):
```bash
lerobot-eval \
--policy.path="your-policy-id" \
--env.type=vlabench \
--env.task=select_fruit \
--eval.batch_size=1 \
--eval.n_episodes=10
```
### Suite-wide evaluation
Evaluate across all primitive tasks:
```bash
lerobot-eval \
--policy.path="your-policy-id" \
--env.type=vlabench \
--env.task=primitive \
--eval.batch_size=1 \
--eval.n_episodes=10 \
--env.max_parallel_tasks=1
```
### Multi-suite evaluation
Evaluate across both primitive and composite suites:
```bash
lerobot-eval \
--policy.path="your-policy-id" \
--env.type=vlabench \
--env.task=primitive,composite \
--eval.batch_size=1 \
--eval.n_episodes=10 \
--env.max_parallel_tasks=1
```
### Individual task evaluation
Evaluate on specific tasks by name:
```bash
lerobot-eval \
--policy.path="your-policy-id" \
--env.type=vlabench \
--env.task=select_fruit,heat_food \
--eval.batch_size=1 \
--eval.n_episodes=10
```
## Policy inputs and outputs
**Observations:**
- `observation.state` — 7-dim end-effector state (position xyz, euler xyz, gripper)
- `observation.images.image` — front camera view, 480x480 HWC uint8
- `observation.images.second_image` — second camera view, 480x480 HWC uint8
- `observation.images.wrist_image` — wrist camera view, 480x480 HWC uint8
**Actions:**
- Continuous control in `Box(-1, 1, shape=(7,))` — 3D position + 3D euler orientation + 1D gripper
### Recommended evaluation episodes
For reproducible benchmarking, use **10 episodes per task**. For the full primitive suite this gives 210 episodes; for the full composite suite, 220 episodes.
## Training
### Datasets
Pre-collected VLABench datasets in LeRobot format are available on the Hugging Face Hub:
- Primitive tasks: [VLABench/vlabench_primitive_ft_lerobot_video](https://huggingface.co/datasets/VLABench/vlabench_primitive_ft_lerobot_video) (5,000 episodes, 128 tasks, 480x480 images)
- Composite tasks: [VLABench/vlabench_composite_ft_lerobot_video](https://huggingface.co/datasets/VLABench/vlabench_composite_ft_lerobot_video) (5,977 episodes, 167 tasks, 224x224 images)
### Example training command
```bash
lerobot-train \
--policy.type=smolvla \
--policy.repo_id=${HF_USER}/vlabench-test \
--policy.load_vlm_weights=true \
--dataset.repo_id=VLABench/vlabench_primitive_ft_lerobot_video \
--env.type=vlabench \
--env.task=select_fruit \
--output_dir=./outputs/ \
--steps=100000 \
--batch_size=4 \
--eval.batch_size=1 \
--eval.n_episodes=1 \
--eval_freq=1000
```