mirror of
https://github.com/huggingface/lerobot.git
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feat(umi): simplify to derive_state_from_action and cam0-only
- Remove fix_dataset.py (user fixes dataset at source) - evaluate.py: replace observation.pose/joints with observation.state (8D, derived from action during training, from FK at inference) - evaluate.py: remove cam1 — training uses only cam0 - docs: rewrite workflow around derive_state_from_action=true, updated recompute-stats and training commands with relative_exclude_joints for gripper dims Made-with: Cursor
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@@ -1,16 +1,28 @@
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# UMI Data with pi0 Relative EE Actions
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This guide explains how to prepare a UMI-collected dataset for training a pi0 policy with relative end-effector (EE) actions, and how to run inference with the trained model.
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This guide explains how to train a pi0 policy with UMI-style relative end-effector (EE) actions and deploy it on a real OpenArm robot.
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**What we will do:**
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1. Recompute dataset statistics for relative actions and state.
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2. Train pi0 with `derive_state_from_action=true` (full UMI pipeline).
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3. Evaluate the trained policy on a real robot.
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1. Prepare the dataset (EE pose + gripper in the action column).
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2. Recompute statistics for relative actions.
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3. Train pi0 with `derive_state_from_action=true`.
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4. Evaluate the trained policy on a real robot.
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## Background
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[UMI (Universal Manipulation Interface)](https://umi-gripper.github.io) collects manipulation data with hand-held grippers, recovering 6-DoF EE poses via SLAM. UMI datasets stored in LeRobot format already contain `action` (absolute EE pose) and wrist-camera images. To train pi0 with relative actions, we need **relative action statistics** — so the normalizer sees `(action − state)` distributions.
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[UMI (Universal Manipulation Interface)](https://umi-gripper.github.io) collects manipulation data with hand-held grippers, recovering 6-DoF EE poses via SLAM. The key insight from UMI (Chi et al., 2024) is that the action space must include **both EE trajectory and gripper width**, and actions should be expressed as **relative trajectories** (offsets from the current pose).
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### Dataset layout
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The dataset should have this structure:
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| Feature | Shape | Content |
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| ------------------------- | --------- | -------------------------------------------------------- |
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| `observation.images.cam0` | `[3,H,W]` | Wrist camera image |
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| `action` | `[8]` | `[x, y, z, ax, ay, az, proximal, distal]` (EE + gripper) |
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No separate `observation.pose` or `observation.joints` columns are needed — the model derives its proprioception state directly from the action column (`derive_state_from_action=true`).
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### Why relative actions?
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@@ -20,99 +32,128 @@ With relative actions, each action in a chunk is an **offset from the current st
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relative_action[i] = absolute_action[t + i] − state[t]
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```
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This is the representation advocated by UMI (Chi et al., 2024). Compared to absolute actions it removes the need for a consistent global coordinate frame, and compared to delta actions (each step relative to the previous) it avoids error accumulation across the chunk. See the [Action Representations](action_representations) guide for a full comparison.
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UMI ablations show this is critical: absolute actions achieve only 25% success vs 100% for relative trajectory on the cup arrangement task. Compared to delta actions (each step relative to the previous), relative trajectory avoids error accumulation. See the [Action Representations](action_representations) guide for details.
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### Full UMI mode: `derive_state_from_action`
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### `derive_state_from_action`
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When `derive_state_from_action=true`, pi0 automatically derives `observation.state` from the action column on the fly — no separate state column or dataset conversion step needed. Under the hood:
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When `derive_state_from_action=true`, pi0 derives `observation.state` from the action column during training — no separate state column needed. Under the hood:
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- `action_delta_indices` extends to `[-1, 0, 1, ..., 49]` (one extra leading timestep).
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- `action_delta_indices` extends to `[-1, 0, 1, ..., chunk_size-1]` (one extra leading timestep).
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- `DeriveStateFromActionStep` extracts `[action[t-1], action[t]]` as a 2-step state and strips the extra timestep from the action chunk.
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- `RelativeActionsProcessorStep` converts actions to offsets from `state[t]`.
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- `RelativeStateProcessorStep` converts the 2-step state to relative proprioception (velocity + zeros) and flattens.
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This single flag implies `use_relative_state=true` and `state_obs_steps=2`.
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This implies `use_relative_state=true` and `state_obs_steps=2`.
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During **inference**, state comes from the robot (via FK), so `DeriveStateFromActionStep` is a no-op. `RelativeStateProcessorStep` buffers the previous state and applies the same conversion automatically.
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During **inference**, `DeriveStateFromActionStep` is a no-op — state comes from the robot via forward kinematics. `RelativeStateProcessorStep` buffers the previous state and applies the same conversion automatically.
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## Step 1: Recompute Stats
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Use the built-in CLI to recompute dataset statistics for relative actions and derive-state-from-action:
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After preparing the dataset with EE pose in the action column, recompute statistics with `derive_state_from_action=true`. This computes relative action and state stats so the normalizer sees offset distributions:
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```bash
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lerobot-edit-dataset \
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--repo_id <your_dataset> \
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--operation.type recompute_stats \
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--operation.relative_action true \
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--operation.derive_state_from_action true \
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--operation.chunk_size 50 \
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--operation.relative_exclude_joints "['gripper']" \
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--push_to_hub true
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--repo-id=glannuzel/grabette-dataset \
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--operation=recompute_stats \
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--operation.relative_action=true \
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--operation.relative_exclude_joints='["proximal", "distal"]' \
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--operation.derive_state_from_action=true \
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--operation.chunk_size=30 \
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--push_to_hub=true
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```
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The `derive_state_from_action` flag tells `recompute_stats` to read from the action column (instead of `observation.state`) when computing relative state stats. It automatically enables `relative_state=true` and `state_obs_steps=2`.
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The `relative_exclude_joints` parameter specifies joints that stay absolute. Gripper commands are typically binary or continuous open/close and don't benefit from relative encoding. Leave it as `"[]"` to convert all dimensions to relative.
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| Flag | Purpose |
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| ------------------------------- | ------------------------------------------------------------------------------- |
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| `relative_action=true` | Compute stats on `action − state` (relative actions) |
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| `relative_exclude_joints` | Keep gripper dims absolute (they don't benefit from relative encoding) |
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| `derive_state_from_action=true` | Derive state from action column (implies `relative_state`, `state_obs_steps=2`) |
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| `chunk_size=30` | Must match training chunk size |
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## Step 2: Train
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No custom training script is needed — standard `lerobot-train` handles everything:
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```bash
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lerobot-train \
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--dataset.repo_id=<hf_username>/<dataset_repo_id> \
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#!/bin/bash
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set -euo pipefail
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export LD_LIBRARY_PATH=$CONDA_PREFIX/lib:${LD_LIBRARY_PATH:-}
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DATASET="glannuzel/grabette-dataset"
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NUM_PROCESSES=8
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echo "=== Training pi0 on $DATASET (UMI relative EE, ${NUM_PROCESSES} GPUs) ==="
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accelerate launch --multi_gpu --num_processes=$NUM_PROCESSES \
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-m lerobot.scripts.lerobot_train \
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--dataset.repo_id="$DATASET" \
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--dataset.video_backend=pyav \
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--policy.type=pi0 \
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--policy.pretrained_path=lerobot/pi0_base \
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--policy.repo_id=pepijn/grabette-umi-pi0 \
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--policy.chunk_size=30 \
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--policy.n_action_steps=30 \
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--policy.derive_state_from_action=true \
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--policy.use_relative_actions=true \
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--policy.relative_exclude_joints='["gripper"]'
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--use_relative_actions=true \
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--policy.relative_exclude_joints='["proximal", "distal"]' \
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--batch_size=32 \
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--steps=5000 \
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--policy.scheduler_decay_steps=5000 \
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--policy.dtype=bfloat16 \
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--policy.compile_model=false \
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--policy.gradient_checkpointing=true \
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--policy.device=cuda \
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--output_dir=/fsx/pepijn/outputs/grabette-umi \
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--job_name=grabette-umi-v2 \
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--wandb.enable=true \
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--wandb.disable_artifact=true \
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--wandb.project=grabette-umi \
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--log_freq=100 \
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--save_freq=5000
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```
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`derive_state_from_action=true` auto-enables `use_relative_state=true` and `state_obs_steps=2`.
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Key flags:
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Under the hood, the training pipeline:
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| Flag | Purpose |
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| ------------------------------- | ---------------------------------------------------------------------- |
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| `derive_state_from_action=true` | Derive proprioception from action column (full UMI mode) |
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| `use_relative_actions=true` | Actions are offsets from current state |
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| `relative_exclude_joints` | `["proximal", "distal"]` — gripper stays absolute, EE pose is relative |
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| `chunk_size=30` | Action horizon: 30 steps (~0.65s at 46 FPS) |
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| `n_action_steps=30` | Execute full chunk before replanning |
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- Loads relative action stats and relative state stats from the dataset's `meta/stats.json`.
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- Extends `action_delta_indices` to `[-1, 0, 1, ..., 49]` to load one extra leading timestep.
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- `DeriveStateFromActionStep` extracts the 2-step state from the action chunk and strips the extra timestep.
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- `RelativeActionsProcessorStep` converts actions to offsets from `state[t]`.
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- `RelativeStateProcessorStep` converts the 2-step state to relative offsets from the current timestep, then flattens.
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- `NormalizerProcessorStep` normalizes everything.
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- The model trains on normalized relative values.
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See the [pi0 documentation](pi0) for all available training options.
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Note: `derive_state_from_action=true` automatically implies `use_relative_state=true` and `state_obs_steps=2`. No `rename_map` is needed since there are no separate observation columns to rename.
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## Step 3: Evaluate
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The evaluation script in `examples/umi_pi0_relative_ee/evaluate.py` runs inference on a real robot (SO-100 with EE space):
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The evaluation script in `examples/umi_pi0_relative_ee/evaluate.py` runs inference on a real OpenArm robot:
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```bash
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python examples/umi_pi0_relative_ee/evaluate.py
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```
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Edit `HF_MODEL_ID`, `HF_DATASET_ID`, and robot configuration at the top of the file.
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Edit `HF_MODEL_ID`, camera index, and robot configuration at the top of the file.
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### How inference works
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At inference, the training dataset has no `observation.state` — it was derived from actions. The evaluate script provides `observation.state` from the robot via forward kinematics:
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1. **Robot → FK** — Arm joint positions → EE pose `[x,y,z,ax,ay,az]`, gripper → `[proximal, distal]`. Combined into `observation.state` (8D).
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2. **Preprocessor** (loaded from checkpoint) — `DeriveStateFromActionStep` is a no-op. `RelativeStateProcessorStep` buffers previous state, stacks `[prev, current]`, subtracts current → velocity info. `RelativeActionsProcessorStep` caches state. `NormalizerProcessorStep` normalizes.
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3. **pi0 inference** — Predicts normalized relative action chunk (30 steps).
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4. **Postprocessor** — `UnnormalizerProcessorStep` unnormalizes, `AbsoluteActionsProcessorStep` adds cached state → absolute EE targets.
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5. **IK → Robot** — Absolute `[x,y,z,ax,ay,az]` → arm joint targets with full 6-DOF IK (orientation weight = 1.0). `[proximal, distal]` → direct gripper position commands.
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### Latency compensation
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For real robot deployment, you may want to skip the first few steps of each predicted action chunk to compensate for system latency. Set `LATENCY_SKIP_STEPS` in the evaluate script:
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Set `LATENCY_SKIP_STEPS` to skip the first few predicted action steps, compensating for system latency:
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```python
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LATENCY_SKIP_STEPS = 0 # ceil(total_latency_ms / (1000 / FPS))
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LATENCY_SKIP_STEPS = 7 # ceil(total_latency_ms / (1000 / FPS))
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```
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For example, at 10Hz with ~200ms total latency, set `LATENCY_SKIP_STEPS = 2`.
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The inference flow uses pi0's built-in processor pipeline — no custom wrappers needed:
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1. **Robot → FK** — Joint positions are converted to EE pose via `ForwardKinematicsJointsToEE`, producing `observation.state`.
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2. **Preprocessor** — `DeriveStateFromActionStep` is a no-op (state comes from robot). `RelativeStateProcessorStep` buffers previous state, stacks, and converts to relative. `RelativeActionsProcessorStep` caches state. `NormalizerProcessorStep` normalizes.
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3. **pi0 inference** — The model predicts a normalized relative action chunk.
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4. **Postprocessor** — `UnnormalizerProcessorStep` unnormalizes, then `AbsoluteActionsProcessorStep` adds the cached state back to get absolute EE targets.
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5. **IK → Robot** — `InverseKinematicsEEToJoints` converts absolute EE targets to joint commands.
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At 46 FPS (~22ms/step) with ~150ms total latency: `ceil(150/22) ≈ 7`. Start with 0 for a safe first test.
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## Replay Viewer
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Before running on hardware, you can visualize any dataset episode in a browser-based 3D viewer. The viewer shows the EE trajectory overlaid on the OpenArm URDF model, making it easy to sanity-check recorded data or debug unexpected behavior.
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Visualize any dataset episode in a browser-based 3D viewer before running on hardware. The viewer shows the EE trajectory overlaid on the OpenArm URDF model.
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### Quick start
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@@ -120,8 +161,6 @@ Before running on hardware, you can visualize any dataset episode in a browser-b
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python examples/umi_pi0_relative_ee/replay.py
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```
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This extracts the trajectory from episode 0 of the default dataset, starts a local HTTP server, and opens the viewer at [http://localhost:8765/replay_viewer.html](http://localhost:8765/replay_viewer.html).
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### Options
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| Flag | Default | Description |
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@@ -131,64 +170,53 @@ This extracts the trajectory from episode 0 of the default dataset, starts a loc
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| `--port` | `8765` | HTTP server port |
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| `--force` | off | Re-extract trajectory even if cached |
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Example with a different dataset and episode:
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```bash
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python examples/umi_pi0_relative_ee/replay.py \
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--repo-id myuser/my-dataset \
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--episode 3 \
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--port 8766
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```
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### Viewer controls
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The panel in the top-left corner shows live EE coordinates (x, y, z, ax, ay, az) and gripper state for the current frame. Below that are transport controls:
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The panel in the top-left corner shows live EE coordinates and gripper state. Transport controls:
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- **Play / Pause** — toggle automatic playback.
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- **Step buttons** (◀ ▶) — advance or rewind one frame at a time.
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- **Reset** (⟳) — jump back to frame 0.
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- **Scrubber** — drag to seek to any frame.
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- **Speed selector** — 0.25×, 0.5×, 1×, 2×, or 4× playback speed.
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The 3D scene uses orbit controls — click and drag to rotate, scroll to zoom, right-click drag to pan.
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- **Step buttons** (◀ ▶) — advance or rewind one frame.
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- **Reset** (⟳) — jump to frame 0.
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- **Scrubber** — drag to seek.
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- **Speed selector** — 0.25× to 4× playback speed.
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### Color legend
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| Color | Meaning |
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| ------------------ | --------------------------------------------- |
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| Red sphere | Current EE position |
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| Yellow trail | Past trajectory (frames already visited) |
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| Dark trail | Future trajectory (frames ahead) |
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| Yellow trail | Past trajectory |
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| Dark trail | Future trajectory |
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| Orange ring + axes | URDF `ee_target` frame (zero-joint reference) |
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The trajectory is automatically re-centered so that frame 0 aligns with the robot's `openarm_right_ee_target` link in the zero-joint pose.
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## How the Pieces Fit Together
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```
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Training (full UMI mode: derive_state_from_action=true):
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DataLoader (action: B,51,D)
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→ DeriveStateFromActionStep (state = action[:,:2,:], action = action[:,1:,:])
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→ RelativeActionsProcessorStep (action -= state[:,-1,:])
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→ RelativeStateProcessorStep (state offsets from current, flatten → B,2*D)
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→ NormalizerProcessorStep → pi0 model
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Training (derive_state_from_action=true):
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DataLoader loads action: [B, 31, 8] (chunk_size=30 + 1 leading)
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→ DeriveStateFromActionStep
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state = action[:, :2, :] → [B, 2, 8]
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action = action[:, 1:, :] → [B, 30, 8]
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→ RelativeActionsProcessorStep (action -= state[:, -1, :])
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→ RelativeStateProcessorStep (state offsets from current, flatten → [B, 16])
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→ NormalizerProcessorStep → pi0 model
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Inference:
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robot joints → FK → observation.state (absolute EE)
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↓
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DeriveStateFromActionStep (no-op)
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↓
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RelativeActionsProcessorStep (caches state)
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↓
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RelativeStateProcessorStep (buffers prev, stacks, subtracts, flattens)
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↓
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NormalizerProcessorStep → pi0 model → relative action chunk
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↓
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UnnormalizerProcessorStep
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↓
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AbsoluteActionsProcessorStep (+ cached state → absolute EE)
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↓
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IK → joint targets → robot
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arm joints → FK → observation.state [8D: x,y,z,ax,ay,az,prox,dist]
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↓
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DeriveStateFromActionStep (no-op)
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↓
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RelativeActionsProcessorStep (caches state)
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↓
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RelativeStateProcessorStep (buffers prev, stacks, subtracts, flattens)
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↓
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NormalizerProcessorStep → pi0 model → relative action chunk [30, 8]
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↓
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UnnormalizerProcessorStep
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↓
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AbsoluteActionsProcessorStep (+ cached state → absolute EE)
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↓
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IK → joint targets → robot
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```
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## References
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Reference in New Issue
Block a user