chore(docs): Processor doc (#1685)

* chore(docs): initialize doc

* Added script for the second part of the processor doc

* precommit style nit

* improved part 2 of processor guide

* Add comprehensive documentation for processors in robotics

- Introduced a detailed guide on processors, covering their role in transforming raw robot data into model-ready inputs and vice versa.
- Explained core concepts such as EnvTransition, ProcessorStep, and RobotProcessor, along with their functionalities.
- Included examples of common processor steps like normalization, device management, batch processing, and text tokenization.
- Provided insights on building complete pipelines, integrating processors into training loops, and saving/loading configurations.
- Emphasized best practices and advanced features for effective usage of processors in robotics applications.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* feat(docs): Enhance introduction to processors with additional converter functions

- Updated the introduction to processors documentation to include default batch-to-transition and transition-to-batch converters.
- Added detailed descriptions and examples for new specialized converter functions: `to_transition_teleop_action`, `to_transition_robot_observation`, `to_output_robot_action`, and `to_dataset_frame`.
- Improved clarity on how these converters facilitate integration with existing robotics applications.

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* Improved doc implement_your_own_pipeline
- Use normalization processor as default example
- Add section on transform features
- Add section on overrides.

* Add phone docs and use pipeline for robots/teleop docs

* Fix typo in documentation for adapters in robots/teleop section

* Enhance documentation for processors with detailed explanations and examples

- Updated the introduction to processors, clarifying the role of `EnvTransition` and `ProcessorStep`.
- Introduced `DataProcessorPipeline` as a generic orchestrator for chaining processor steps.
- Added comprehensive descriptions of new converter functions and their applications.
- Improved clarity on type safety and the differences between `RobotProcessorPipeline` and `PolicyProcessorPipeline`.
- Included examples for various processing scenarios, emphasizing best practices for data handling in robotics.

* Enhance documentation for processor migration and debugging

- Added detailed sections on the migration of models to the new `PolicyProcessorPipeline` system, including breaking changes and migration scripts.
- Introduced a comprehensive guide for debugging processor pipelines, covering common issues, step-by-step inspection, and runtime monitoring techniques.
- Updated examples to reflect new usage patterns and best practices for processor implementation and error handling.
- Clarified the role of various processor steps and their configurations in the context of robotics applications.

---------

Co-authored-by: Michel Aractingi <michel.aractingi@huggingface.co>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Pepijn <pepijn@huggingface.co>
This commit is contained in:
Adil Zouitine
2025-09-12 18:00:37 +02:00
committed by GitHub
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# Implement your own Robot Processor
In this tutorial, you'll learn how to implement your own Robot Processor.
It begins by exploring the need for a custom processor, then uses the Normalization processors as the running example to explain how to implement, configure, and serialize a processor. Finally, it lists all helper processors that ship with LeRobot.
## Why would you need a custom processor?
In most cases, when reading raw data from a sensor like the camera and robot motor encoders,
you will need to process this data to transform it into a format that is compatible to use with the policies in LeRobot.
For example, raw images are encoded with `uint8` and the values are in the range `[0, 255]`.
To use these images with the policies, you will need to cast them to `float32` and normalize them to the range `[0, 1]`.
For example, in LeRobot's `VanillaObservationProcessor`, raw images come from the environment as numpy arrays with `uint8` values in range `[0, 255]` and in channel-last format `(H, W, C)`. The processor transforms them into PyTorch tensors with `float32` values in range `[0, 1]` and channel-first format `(C, H, W)`:
```python
# Input: numpy array with shape (480, 640, 3) and dtype uint8
raw_image = env_observation["pixels"] # Values in [0, 255]
# After processing: torch tensor with shape (1, 3, 480, 640) and dtype float32
processed_image = processor(transition)["observation"]["observation.image"] # Values in [0, 1]
```
On the other hand, when a model returns a certain action to be executed on the robot, it is often that one has to post-process this action to make it compatible to run on the robot.
For example, the model might return joint positions values that range from `[-1, 1]` and one would need to scale them to the ranges of the minimum and maximum joint angle positions of the robot.
In LeRobot, this normalization workflow is handled by the `NormalizerProcessor` (for inputs) and the `UnnormalizerProcessor` (for outputs). These processors are heavily used by policies (e.g., Pi0, SmolVLA) and integrate tightly with the `RobotProcessor`'s `get_config`, `state_dict`, and `load_state_dict` APIs.
For instance, `UnnormalizerProcessor` converts model outputs in `[-1, 1]` back to actual robot joint ranges:
```python
# Input: model action with normalized values in [-1, 1]
normalized_action = torch.tensor([-0.5, 0.8, -1.0, 0.2]) # Model output
# After post-processing: real joint positions in robot's native ranges
# Example: joints range from [-180.0, 180.0]
real_action = unnormalizer(transition)["action"]
# real action after post-processing: [ -90., 144., -180., 36.]
```
The unnormalizer uses the dataset statistics to convert back:
```python
# For MIN_MAX normalization: action = (normalized + 1) * (max - min) / 2 + min
real_action = (normalized_action + 1) * (max_val - min_val) / 2 + min_val
```
All these situations point us towards the need for a mechanism to preprocess the data before being passed to the policies and then post-process the action that are returned to be executed on the robot.
To that end, LeRobot provides a pipeline mechanism to implement a sequence of processing steps for the input data and the output action.
## How to implement your own processor?
We'll use the `DeviceProcessorStep` as our main example because it demonstrates essential processor patterns and device/dtype awareness that's crucial for modern multi-GPU setups.
Prepare the sequence of processing steps necessary for your problem. A processor step is a class that implements the following methods:
- `__call__`: implements the processing step for the input transition.
- `get_config`: gets the configuration of the processor step.
- `state_dict`: gets the state of the processor step.
- `load_state_dict`: loads the state of the processor step.
- `reset`: resets the state of the processor step.
- `feature_contract`: displays the modification to the feature space during the processor step.
### Implement the `__call__` method
The `__call__` method is the core of your processor step. It takes an `EnvTransition` and returns a modified `EnvTransition`. Here's how the `DeviceProcessorStep` works:
```python
from dataclasses import dataclass
import torch
from lerobot.processor import ProcessorStep, ProcessorStepRegistry
from lerobot.processor.core import EnvTransition, TransitionKey
@dataclass
@ProcessorStepRegistry.register("device_processor")
class DeviceProcessorStep(ProcessorStep):
"""Move tensors to specified device with optional dtype conversion."""
device: str = "cpu"
float_dtype: str | None = None
def __post_init__(self):
"""Initialize device and dtype mappings."""
self.tensor_device = torch.device(self.device)
self.non_blocking = "cuda" in str(self.device)
# Map string dtype to torch dtype
if self.float_dtype is not None:
dtype_mapping = {
"float16": torch.float16, "half": torch.float16,
"float32": torch.float32, "float": torch.float32,
"bfloat16": torch.bfloat16
}
self._target_float_dtype = dtype_mapping[self.float_dtype]
else:
self._target_float_dtype = None
def __call__(self, transition: EnvTransition) -> EnvTransition:
new_transition = transition.copy()
# Process simple tensor keys
for key in [TransitionKey.ACTION, TransitionKey.REWARD, TransitionKey.DONE, TransitionKey.TRUNCATED]:
value = transition.get(key)
if isinstance(value, torch.Tensor):
new_transition[key] = self._process_tensor(value)
# Process nested tensor dicts
for key in [TransitionKey.OBSERVATION, TransitionKey.COMPLEMENTARY_DATA]:
data_dict = transition.get(key)
if data_dict is not None:
new_data_dict = {
k: self._process_tensor(v) if isinstance(v, torch.Tensor) else v
for k, v in data_dict.items()
}
new_transition[key] = new_data_dict
return new_transition
def _process_tensor(self, tensor: torch.Tensor) -> torch.Tensor:
"""Move tensor to target device and convert dtype if needed."""
# Smart device handling for multi-GPU compatibility
if tensor.is_cuda and self.tensor_device.type == "cuda":
# Both on GPU: preserve original GPU (Accelerate compatibility)
target_device = tensor.device
else:
# CPU or different device types: use configured device
target_device = self.tensor_device
# Move if necessary
if tensor.device != target_device:
tensor = tensor.to(target_device, non_blocking=self.non_blocking)
# Convert float dtype if specified
if self._target_float_dtype is not None and tensor.is_floating_point():
tensor = tensor.to(dtype=self._target_float_dtype)
return tensor
def get_config(self) -> dict:
return {"device": self.device, "float_dtype": self.float_dtype}
```
See the full implementation in `src/lerobot/processor/device_processor.py` for complete details.
**Key principles:**
- **Always use `transition.copy()`** to avoid side effects
- **Handle both simple and nested tensors** systematically
- **Smart device handling**: Preserve GPU placement for Accelerate compatibility
- **Validate configurations** in `__post_init__()`
### Configuration and State Management
Processors support serialization through three methods that separate configuration from tensor state. This is especially important for normalization processors, which carry dataset statistics (tensors) in their state, and hyperparameters in their config:
```python
from dataclasses import dataclass, field
from typing import Any
import torch
from lerobot.configs.types import FeatureType, NormalizationMode, PolicyFeature
@dataclass
class NormalizerProcessor:
features: dict[str, PolicyFeature]
norm_map: dict[FeatureType, NormalizationMode]
eps: float = 1e-8
_tensor_stats: dict[str, dict[str, torch.Tensor]] = field(default_factory=dict, init=False, repr=False)
def get_config(self) -> dict[str, Any]:
"""JSON-serializable configuration (no tensors)."""
return {
"eps": self.eps,
"features": {k: {"type": v.type.value, "shape": v.shape} for k, v in self.features.items()},
"norm_map": {ft.value: nm.value for ft, nm in self.norm_map.items()},
}
def state_dict(self) -> dict[str, torch.Tensor]:
"""Tensor state only (e.g., dataset statistics)."""
flat: dict[str, torch.Tensor] = {}
for key, sub in self._tensor_stats.items():
for stat_name, tensor in sub.items():
flat[f"{key}.{stat_name}"] = tensor
return flat
def load_state_dict(self, state: dict[str, torch.Tensor]) -> None:
"""Restore tensor state at runtime."""
self._tensor_stats.clear()
for flat_key, tensor in state.items():
key, stat_name = flat_key.rsplit(".", 1)
self._tensor_stats.setdefault(key, {})[stat_name] = tensor
```
**Usage:**
```python
# Save (e.g., inside a policy)
config = processor.get_config()
tensors = processor.state_dict()
# Restore (e.g., loading a pretrained policy)
new_processor = NormalizerProcessor(**config)
new_processor.load_state_dict(tensors)
```
### Transform features
The `transform_features` method defines how your processor transforms feature names and shapes. This is crucial for policy configuration and debugging.
Normalization typically preserves the feature keys and shapes, so `NormalizerProcessor.transform_features` returns the input features unchanged. When your processor renames or reshapes, implement this method to reflect the mapping for downstream components. For example, a simple rename processor:
```python
def transform_features(self, features: dict[str, PolicyFeature]) -> dict[str, PolicyFeature]:
# Simple renaming
if "pixels" in features:
features["observation.image"] = features.pop("pixels")
# Pattern-based renaming
for key in list(features.keys()):
if key.startswith("env_state."):
suffix = key[len("env_state."):]
features[f"observation.{suffix}"] = features.pop(key)
return features
```
**Key principles:**
- Use `features.pop(old_key)` to remove and get the old feature
- Use `features[new_key] = old_feature` to add the renamed feature
- Always return the modified features dictionary
- Document transformations clearly in the docstring
### Example of usage from the codebase
`transform_features` is used by `RobotProcessor` to derive the dataset/policy feature contract from an initial feature set by applying each step's transformation. You can see concrete examples in the codebase:
- Phone teleoperation record pipeline (`examples/phone_so100_record.py`): processors like `ForwardKinematicsJointsToEE`, `GripperVelocityToJoint`, and `EEBoundsAndSafety` implement `transform_features` to declare which action/observation keys should be materialized in the dataset.
- SO100 follower kinematics (`src/lerobot/robots/so100_follower/robot_kinematic_processor.py`): each processor's `transform_features` method adds or refines feature keys such as `observation.state.ee.{x,y,z,wx,wy,wz}` or `action.gripper.pos`.
- Rename and tokenizer processors (`src/lerobot/processor/rename_processor.py`, `src/lerobot/processor/tokenizer_processor.py`): demonstrate key renaming and adding language token features to the contract.
In practice, you will often aggregate features by running `DataProcessorPipeline.transform_features(...)` with your initial features to compute the final contract before recording or training.
## Helper Classes
LeRobot provides pre-built processor classes for common transformations. Below is a comprehensive list of registered processors in the codebase.
### Core processors (observations, actions, normalization)
- **`VanillaObservationProcessorStep`** (`observation_processor`): Images and state processing to LeRobot format.
- **`NormalizerProcessorStep`** (`normalizer_processor`): Normalize observations/actions (mean/std or min/max to [-1, 1]).
- **`UnnormalizerProcessorStep`** (`unnormalizer_processor`): Inverse of the normalizer for model outputs.
- **`DeviceProcessorStep`** (`device_processor`): Move tensors to a specific device (CPU/GPU) and optional float dtype.
- **`AddBatchDimensionProcessorStep`** (`to_batch_processor`): Add batch dimension to observations/actions when missing.
- **`RenameObservationsProcessorStep`** (`rename_observations_processor`): Rename observation keys using a mapping dictionary.
- **`TokenizerProcessorStep`** (`tokenizer_processor`): Tokenize language tasks into `observation.language.*` tensors.
### Teleoperation mapping processors
- **`MapDeltaActionToRobotAction`** (`map_delta_action_to_robot_action`): Map teleop deltas (e.g., gamepad) to `action.target_*` fields.
- **`MapPhoneActionToRobotAction`** (`map_phone_action_to_robot_action`): Map calibrated phone pose/buttons to `action.target_*` and gripper.
### Robot kinematics processors (SO100 follower example)
- **`EEReferenceAndDelta`** (`ee_reference_and_delta`): Compute desired EE pose from target deltas and current pose.
- **`EEBoundsAndSafety`** (`ee_bounds_and_safety`): Clip EE pose to bounds and check for jumps.
- **`InverseKinematicsEEToJoints`** (`inverse_kinematics_ee_to_joints`): Convert EE pose to joint targets via IK.
- **`GripperVelocityToJoint`** (`gripper_velocity_to_joint`): Convert gripper velocity input to joint position command.
- **`ForwardKinematicsJointsToEE`** (`forward_kinematics_joints_to_ee`): Compute EE pose features from joint positions via FK.
- **`AddRobotObservationAsComplimentaryData`** (`add_robot_observation`): Read robot observation and insert `raw_joint_positions` into complementary data.
### Policy-specific utility processors
- **`Pi0NewLineProcessor`** (`pi0_new_line_processor`): Ensure text tasks end with a newline (Pi0 tokenizer compatibility).
- **`SmolVLANewLineProcessor`** (`smolvla_new_line_processor`): Ensure text tasks end with a newline (SmolVLA tokenizer compatibility).
### Usage Example
```python
from lerobot.processor import (
NormalizerProcessorStep, DeviceProcessorStep,
RobotProcessorPipeline, AddBatchDimensionProcessorStep
)
# Create a processing pipeline (typical policy preprocessor)
steps = [
NormalizerProcessorStep(features=features, norm_map=norm_map, stats=stats),
AddBatchDimensionProcessorStep(),
DeviceProcessorStep(device="cuda"),
]
# Use in RobotProcessorPipeline
processor = RobotProcessorPipeline[dict, dict](steps=steps)
processed_transition = processor(raw_transition)
```
### Using overrides
You can override step parameters at load-time using `overrides`. This is handy for non-serializable objects or site-specific settings. It works both in policy factories and with `DataProcessorPipeline.from_pretrained(...)`.
Example: during policy evaluation on the robot, override the device and rename map.
Use this to run a policy trained on CUDA on a CPU-only robot, or to remap camera keys when the robot uses different names than the dataset.
```437:445:src/lerobot/record.py
preprocessor, postprocessor = make_processor(
policy_cfg=cfg.policy,
pretrained_path=cfg.policy.pretrained_path,
dataset_stats=rename_stats(dataset.meta.stats, cfg.dataset.rename_map),
preprocessor_overrides={
"device_processor": {"device": cfg.policy.device},
"rename_processor": {"rename_map": cfg.dataset.rename_map},
},
)
```
Direct usage with `from_pretrained`:
```python
from lerobot.processor import RobotProcessorPipeline
processor = RobotProcessorPipeline.from_pretrained(
"username/my-processor",
overrides={
"device_processor": {"device": "cuda:0"}, # registry name for registered steps
"CustomStep": {"param": 42}, # class name for non-registered steps
},
)
```
## Best Practices
Based on analysis of all LeRobot processor implementations, here are the key patterns and practices:
### 1. **Safe Data Handling**
```python
# ✅ Always copy data to avoid side effects
new_action = action.copy()
new_obs = observation.copy()
# ✅ Check for required data before processing
if "pixels" not in observation:
return observation # Pass through unchanged
# ✅ Handle None gracefully
comp = self.transition.get(TransitionKey.COMPLEMENTARY_DATA)
if comp is None:
raise ValueError("Required complementary data missing")
```
### 2. **Robust Input Validation**
```python
# ✅ Validate data types and shapes
if not isinstance(action, dict):
raise ValueError(f"Action should be a RobotAction type got {type(action)}")
# ✅ Check tensor properties before processing
if img_tensor.dtype != torch.uint8:
raise ValueError(f"Expected torch.uint8 images, but got {img_tensor.dtype}")
# ✅ Validate required keys exist
if None in (x, y, z, wx, wy, wz):
raise ValueError("Missing required end-effector pose components")
```
### 3. **Use Appropriate Base Classes**
```python
# ✅ Observation-only processors
class MyObsProcessor(ObservationProcessorStep):
def observation(self, observation): ...
# ✅ Action-only processors
class MyActionProcessor(ActionProcessorStep):
def action(self, action): ...
# ✅ Robot action processors (dict actions only)
class MyRobotActionProcessor(RobotActionProcessorStep):
def action(self, action: dict[str, Any]): ...
# ✅ Full control processors
class MyFullProcessor(ProcessorStep):
def __call__(self, transition: EnvTransition): ...
```
### 4. **Registration and Naming**
```python
# ✅ Always register with namespaced names
@ProcessorStepRegistry.register("my_company/image_processor")
@dataclass
class ImageProcessor(ObservationProcessorStep):
...
# ✅ Use descriptive, unique names
# Good: "robotics_lab/safety_clipper", "acme_corp/vision_enhancer"
# Bad: "processor", "step", "my_processor"
```
### 5. **State Management Patterns**
```python
# ✅ Use dataclass fields for internal state
@dataclass
class StatefulProcessor(ProcessorStep):
# Public config
window_size: int = 10
# Internal state (not in config)
_buffer: list = field(default_factory=list, init=False, repr=False)
_last_value: float | None = field(default=None, init=False, repr=False)
def reset(self):
"""Reset internal state between episodes."""
self._buffer.clear()
self._last_value = None
```
### 6. **Error Handling**
```python
# ✅ Early returns for edge cases
if not self.enabled or action is None:
return action
# ✅ Clear error messages for invalid inputs
if not isinstance(action, dict):
raise ValueError(f"Action should be a RobotAction type got {type(action)}")
# ✅ Validate required keys exist
if "required_key" not in action:
raise ValueError("Required key 'required_key' not found in action")
```
### 7. **Device and Dtype Awareness**
The key principle: **tensors stored in your processor should mimic the dtype and device of input tensors**. This enables seamless operation in multi-GPU setups, Accelerate, and data parallel configurations.
```python
# ✅ Adapt internal state to match input tensors
def _apply_transform(self, tensor: torch.Tensor, key: str) -> torch.Tensor:
# Check if our internal stats match the input tensor
if key in self._tensor_stats:
first_stat = next(iter(self._tensor_stats[key].values()))
if first_stat.device != tensor.device or first_stat.dtype != tensor.dtype:
# Automatically adapt to input tensor's device/dtype
self.to(device=tensor.device, dtype=tensor.dtype)
# Now process with matching device/dtype
return self._process_with_stats(tensor, key)
# ✅ Implement to() method for device/dtype migration
def to(self, device=None, dtype=None):
if device is not None:
self.device = device
if dtype is not None:
self.dtype = dtype
# Update internal tensor stats to match
self._tensor_stats = to_tensor(self.stats, device=self.device, dtype=self.dtype)
return self
# ✅ This pattern enables:
# - Multi-GPU training (data on different GPUs)
# - Mixed precision (float16, bfloat16)
# - Accelerate compatibility (automatic device placement)
# - Data parallel setups (distributed training)
```
## Conclusion
You now have all the tools to implement custom processors in LeRobot! The key steps are:
1. **Define your processor** as a dataclass with the required methods (`__call__`, `get_config`, `state_dict`, `load_state_dict`, `reset`, `transform_features`)
2. **Register it** using `@ProcessorStepRegistry.register("name")` for discoverability
3. **Integrate it** into a `DataProcessorPipeline` with other processing steps
4. **Use base classes** like `ObservationProcessorStep` when possible to reduce boilerplate
5. **Implement device/dtype awareness** to support multi-GPU and mixed precision setups
The processor system is designed to be modular and composable, allowing you to build complex data processing pipelines from simple, focused components. Whether you're preprocessing sensor data for training or post-processing model outputs for robot execution, custom processors give you the flexibility to handle any data transformation your robotics application requires.
Key principles for robust processors:
- **Device/dtype adaptation**: Internal tensors should match input tensors
- **Clear error messages**: Help users understand what went wrong
- **Base class usage**: Leverage specialized base classes to reduce boilerplate
- **Feature contracts**: Declare data structure changes with `transform_features()`
Start simple, test thoroughly, and ensure your processors work seamlessly across different hardware configurations!