# Third-Party Cameras & Sensors The LeRobot ecosystem extends far beyond its natively supported cameras (OpenCV, Intel RealSense, ZMQ, Reachy 2). Thanks to LeRobot's plugin architecture, the community has built drop-in camera and sensor integrations — from depth cameras to vision-based tactile sensors. This page showcases community-maintained camera and sensor integrations you can use for teleoperation, data collection, and policy deployment. > [!IMPORTANT] > These projects are developed and maintained by third parties. Please refer to each repository for installation instructions, hardware requirements, and support. Drop-in plugins are auto-discovered by package name: LeRobot imports any installed package prefixed with `lerobot_camera_`. Once installed, reference the camera `type` the plugin registers (see its README — it may differ from the package name) directly from any LeRobot command: ```bash pip install lerobot_camera_ lerobot-record \ --robot.type=so101_follower \ --robot.port=/dev/ttyACM0 \ --robot.cameras="{ front: {type: , width: 640, height: 480, fps: 30} }" \ --dataset.repo_id=${HF_USER}/my-dataset \ --dataset.num_episodes=5 ``` ## Tactile Sensors
ProjectDescription
lerobot-camera-xense Plugin for Xense vision-based tactile sensors, exposing rectified/difference images, depth, and 2D markers.
## Depth Cameras
ProjectDescription
lerobot_camera_berxel Plugin for the Berxel depth camera, part of the broader HEXFELLOW driver suite.
## Networked Cameras
ProjectDescription
lerobot_camera_zmq Plugin streaming Stereolabs ZED and USB camera frames from a Raspberry Pi over the network.
## Virtual Cameras
ProjectDescription
lerobot_camera_dummy Plugin simulating a MuJoCo camera for recording without hardware, useful for debugging.
## Contributing Built your own LeRobot camera or sensor integration? Package it as an installable `lerobot_camera_` plugin and it will be auto-discovered by the LeRobot CLI — see the [Bring Your Own Hardware](./integrate_hardware) guide and the [Cameras](./cameras) reference to get started, then share your project with the community!