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lerobot/docs/source/groot.mdx
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Caroline Pascal 3dd19d043e feat(depth maps): adding support for depth in LeRobot (#3644)
* feat(depth): add depth quantization helpers and tests

* feat(video): add ffv1 to supported codecs

* feat(depth): persist depth metadata

* feat(depth): extend quantization tools to better fit the encoding/decoding pipeline

* feat(depth): plumb DepthEncoderConfig through LeRobotDataset and DatasetWriter

* feat(depth): wire StreamingVideoEncoder + writer to depth encoder

* feat(depth): wire DatasetReader to decode_depth_frames

* feat(cameras/realsense): expose async depth in metric meters

* feat(features): route 2D camera shapes to observation.depth.<key>

* feat(robots/so_follower): emit + populate depth keys when use_depth

* feat(record): plumb DepthEncoderConfig through lerobot-record

* feat(viz): render depth observations as rr.DepthImage in Viridis

* feat(depth maps writer): adding support for raw depth maps recording with image writer

* chore(format): format code

* feat(depth shape): ensuring depth maps shape is always including the channel

* feat(is_depth): simplifying is_depth nested name + legacy support

* fix(stop_event): fixing stop_event race condition in camera classes

* fix(plumbing): fixing missing parts in the depth maps pipeline

* chore(typos): fixing typos

* test(fix): fixing exisiting tests to still work with latest features

* tests(depth): adding new tests for depth integration validation

* feat(pix_fmt channels): use PyAv to check get pixel formats number of channels

* feat(refactor): refactor DepthEncoderConfig quantization pipeline, so that the methods do not live in the config class. Add pixel format - channels validation.Move the default pixel format for depth in the config file.

* fix(pre-commit): fixing mutable defautl value

* fix(info): fixing info metadata update when is_depth_map was set

* tests(typos): fixing typos in tests

* fix(realsense): fixing typo in realsense serial number

* fix(normalization): restricting 255 normalization to non depth/uint8 images only

* fix(typo): fixing typo

* fix(TIFF): add missing quantization and cleanup for TIFF files

* feat(batched dequantization): optimizing dequantize_depth for torch based batched dequantization

* feat(tools): adding depth support in LeRobotDataset edition tools

* test(aggregate): extending aggregation tests to depth frames

* test(cleaning): cleaning up tests

* fix(from_video_info): fixing early validation issue in from_video_info

* fix(typo): fixing typo

* fix(is_depth): adding missing doctrings and is_depth arguments in video decoding functions

Co-authored-by: Wensi (Vince) Ai <59036629+wensi-ai@users.noreply.github.com>

* fix(depth units): fixing depth units output for the realsense cameras

* feat(output unit): adding support for output unit specification at dataset reading/training time

Co-authored-by: Wensi (Vince) Ai <59036629+wensi-ai@users.noreply.github.com>

* test(depth): cleaning up depth tests

* test(depth encoding): updating and cleaning video/depth encoding tests

* chore(format): formatting code

* docs(depth): improving depth maps docs

* test(fix): fixing depth tests

* test(dataset tools): adding missing tests for new dataset edition tools features

* chore(format): formatting code

* fix(pyav check): fixing PyAV option validation for integer codec options by normalizing
numeric values before calling `is_integer()`

Co-authored-by: Wensi (Vince) Ai <59036629+wensi-ai@users.noreply.github.com>

* docs(mermaid): fixing mermaid diagram

* fix(rebase): rebase follow up corrections

* feat(dataset tools): adding missing docstrings and features for depth fill support in dataset edition tools

* docs(docstring): updating docstrings

* docs(dataset tools): updating docs

* fix(save images): fixing image saving in dataset tools

* fix(update video info): fixing update video info logic to match the recording and editing use cases

* test(reencode): fixing reencoding monkeypatch

* fix(review): add Claude review

* chore(format): format code

* fix(update video info): ditching the differentiated approahces for video info update - video info are always updated unless for preserved keys.

* chore(rebase): fixing rebase merge conflicts

* test(visualization): fixing visualization tests

* feat(docstrings): adding explicit docstring for encoding parameters. Docstrigns will now show up as description in the CLI --help.

* feat(mm as default): adding a global DEFAULT_DEPTH_UNIT variable setting mm as default depth unit

* fix(RGB <-> camera): renaming camera_encoder to rgb_encoder for clarity

* chore(TODO): removing deprecated TODO

* doc(write_u16_plane): improving docstrings for write_u16_plane

* feat(units): adding constants for depth frames units (m and mm)

* fix(spam): replacing spamming warning but a debug log

* feat(leagcy metadata): adding automatic metadata update for legacy 'video.is_depth_map' feature

* fix(copy&reindex): fixing metadat reshaping for single channel frames

* fix(ImageNet): excluding dpeth frames from ImageNet stats

* fix(PyAV container seek): fixing initial  PyAV container seek to be robust againsy codec choice

* feat(lerobot-dataset-viz): adding support for depth in lerobot-dataset-viz

* fix(compress): removing rerun compression for DepthImages

* fix(signle channel squeeze): fixing single channel squeezing

* chore(format): format code

* fix(streaming): adding support for dequantization in streaming_dataset.py

* refactor(read depth): factorizing depth reading methods for realsense camera and adding support for depth-only usage

* chore(renaming): fixing missed RGBEncoderConfig renamings

* docs(renaming): reflecting renamings in a clearer way in the docs

* chore(annotation): excluding depth from the annotation pipeline

* feat(robots): adding depth support in compatible follower robots

* feat(LeSadKiwi): excluding LeKiwi from depth support (for now)

* chore(fail): removing misplaced file

* chore(fail): removing misplaced file

* fix(remove ffv1): removing ffv1 as it does not support MP4

* docs(cheat sheet): adding depth and video encoding to the cheat sheet

* fix(lossless): tuning depth encoding parameters for lossless depth storage

* test(fix): fixing failing tests

* depth(ZMQ): excluding ZMQ from depth support

* Revert "depth(ZMQ): excluding ZMQ from depth support"

This reverts commit b95cf4e4c2.

* fix(image transforms): excluding depth frames from images transforms

* fix(typo): typo

* fix(stats): fixing stats computation for depth frames

* fix(TIFF vs. pytorch): adding an extra uint16 to float32 conversion for depth maps stored as raw TIFF images

* fix(typos): fixing typos

* test(dtype): fixing stats computation typing tests

---------

Signed-off-by: Steven Palma <imstevenpmwork@ieee.org>
Co-authored-by: Wensi (Vince) Ai <59036629+wensi-ai@users.noreply.github.com>
Co-authored-by: Steven Palma <imstevenpmwork@ieee.org>
Co-authored-by: Wensi Ai <wsai@stanford.edu>
2026-06-27 14:21:21 +02:00

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# GR00T N1.5 Policy
GR00T N1.5 is an open foundation model from NVIDIA designed for generalized humanoid robot reasoning and skills. It is a cross-embodiment model that accepts multimodal input, including language and images, to perform manipulation tasks in diverse environments.
This document outlines the specifics of its integration and usage within the LeRobot framework.
## Model Overview
NVIDIA Isaac GR00T N1.5 is an upgraded version of the GR00T N1 foundation model. It is built to improve generalization and language-following abilities for humanoid robots.
Developers and researchers can post-train GR00T N1.5 with their own real or synthetic data to adapt it for specific humanoid robots or tasks.
GR00T N1.5 (specifically the GR00T-N1.5-3B model) is built using pre-trained vision and language encoders. It utilizes a flow matching action transformer to model a chunk of actions, conditioned on vision, language, and proprioception.
<img
src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/lerobot/lerobot-groot-paper1%20(1).png"
alt="An overview of GR00T"
width="80%"
/>
Its strong performance comes from being trained on an expansive and diverse humanoid dataset, which includes:
- Real captured data from robots.
- Synthetic data generated using NVIDIA Isaac GR00T Blueprint.
- Internet-scale video data.
This approach allows the model to be highly adaptable through post-training for specific embodiments, tasks, and environments.
## Installation Requirements
As of today, GR00T N1.5 requires flash attention for it's internal working.
We are working on making this optional, but in the meantime that means that we require an extra installation step and it can only be used in CUDA enabled devices.
1. Following the Environment Setup of our [Installation Guide](./installation). **Attention** don't install `lerobot` in this step.
2. Install [Flash Attention](https://github.com/Dao-AILab/flash-attention) by running:
```bash
# Check https://pytorch.org/get-started/locally/ for your system
pip install "torch>=2.2.1,<2.8.0" "torchvision>=0.21.0,<0.23.0" # --index-url https://download.pytorch.org/whl/cu1XX
pip install ninja "packaging>=24.2,<26.0" # flash attention dependencies
pip install "flash-attn>=2.5.9,<3.0.0" --no-build-isolation
python -c "import flash_attn; print(f'Flash Attention {flash_attn.__version__} imported successfully')"
```
3. Install LeRobot by running:
```bash
pip install lerobot[groot]
```
## Usage
To use GR00T in your LeRobot configuration, specify the policy type as:
```python
policy.type=groot
```
## Training
### Training Command Example
Here's a complete training command for finetuning the base GR00T model on your own dataset:
```bash
# Using a multi-GPU setup
accelerate launch \
--multi_gpu \
--num_processes=$NUM_GPUS \
$(which lerobot-train) \
--output_dir=$OUTPUT_DIR \
--save_checkpoint=true \
--batch_size=$BATCH_SIZE \
--steps=$NUM_STEPS \
--save_freq=$SAVE_FREQ \
--log_freq=$LOG_FREQ \
--policy.push_to_hub=true \
--policy.type=groot \
--policy.repo_id=$REPO_ID \
--policy.tune_diffusion_model=false \
--dataset.repo_id=$DATASET_ID \
--wandb.enable=true \
--wandb.disable_artifact=true \
--job_name=$JOB_NAME
```
## Performance Results
### Libero Benchmark Results
> [!NOTE]
> Follow our instructions for Libero usage: [Libero](./libero)
GR00T has demonstrated strong performance on the Libero benchmark suite. To compare and test its LeRobot implementation, we finetuned the GR00T N1.5 model for 30k steps on the Libero dataset and compared the results to the GR00T reference results.
| Benchmark | LeRobot Implementation | GR00T Reference |
| ------------------ | ---------------------- | --------------- |
| **Libero Spatial** | 82.0% | 92.0% |
| **Libero Object** | 99.0% | 92.0% |
| **Libero Long** | 82.0% | 76.0% |
| **Average** | 87.0% | 87.0% |
These results demonstrate GR00T's strong generalization capabilities across diverse robotic manipulation tasks. To reproduce these results, you can follow the instructions in the [Libero](https://huggingface.co/docs/lerobot/libero) section.
### Evaluate in your hardware setup
Once you have trained your model using your parameters you can run inference in your downstream task. Follow the instructions in [Policy Deployment (lerobot-rollout)](./inference). For example:
```bash
lerobot-rollout\
--strategy.type=sentry \
--strategy.upload_every_n_episodes=5 \
--robot.type=bi_so_follower \
--robot.left_arm_port=/dev/ttyACM1 \
--robot.right_arm_port=/dev/ttyACM0 \
--robot.id=bimanual_follower \
--robot.cameras='{ right: {"type": "opencv", "index_or_path": 0, "width": 640, "height": 480, "fps": 30},
left: {"type": "opencv", "index_or_path": 2, "width": 640, "height": 480, "fps": 30},
top: {"type": "opencv", "index_or_path": 4, "width": 640, "height": 480, "fps": 30},
}' \
--display_data=true \
--dataset.repo_id=<user>/eval_groot-bimanual \
--dataset.single_task="Grab and handover the red cube to the other arm" \
--dataset.streaming_encoding=true \
--dataset.encoder_threads=2 \
# --dataset.rgb_encoder.vcodec=auto \
--policy.path=<user>/groot-bimanual \ # your trained model
--duration=600
```
## License
This model follows NVIDIA's proprietary license, consistent with the original [GR00T repository](https://github.com/NVIDIA/Isaac-GR00T). Future versions (starting from N1.7) will follow **Apache 2.0 License**.