feat(sim): VLABench benchmark integration (#3396)

feat(sim): add VLABench benchmark integration
Add VLABench as a new simulation benchmark in LeRobot, following the existing LIBERO and MetaWorld patterns.
This PR wires VLABench end-to-end across environment integration, Docker setup, CI smoke evaluation, and documentation. It also fixes a number of upstream packaging and runtime issues required to make VLABench usable and reproducible in CI.
What’s included
Benchmark integration
Add VLABench as a new simulation benchmark.
Expose supported VLABench tasks through the LeRobot env interface.
Follow the established LIBERO / MetaWorld factory patterns.
Preserve lazy async-env metadata so env.unwrapped.metadata["render_fps"] continues to work.
CI smoke evaluation
Add a VLABench smoke-eval job using lerobot/smolvla_vlabench.
Use the correct rename_map for the 3-camera dataset layout.
Expand smoke coverage from 1 to 10 primitive tasks.
Extract task descriptions after eval so metrics artifacts include per-task labels.
Skip Docker Hub login when secrets are unavailable (e.g. fork PRs).
Docker / install fixes
Install VLABench from GitHub rather than PyPI.
Use uv pip, not pip, in the base image.
Fail loudly on install errors instead of masking them.
Clone VLABench into the non-root user’s home directory.
Use shallow editable installs for VLABench and rrt-algorithms to work around missing __init__.py issues.
Pin upstream clones to exact commit SHAs for reproducibility.
Add undeclared runtime dependencies required by VLABench (open3d, colorlog, scikit-learn, openai).
Unpin open3d so Python 3.12 wheels resolve.
Assets
Support downloading VLABench assets from a Hugging Face Hub mirror via VLABENCH_ASSETS_REPO.
Keep Google Drive download support as fallback.
Install huggingface_hub[hf_xet] so Xet-backed assets download correctly.
Validate required mesh/XML asset subtrees at build time.
Patch VLABench constants to tolerate missing asset directories at import time.
Runtime / env correctness
Import VLABench robots and tasks explicitly so decorator-based registry population happens.
Resize and normalize camera observations so they always match the declared (H, W, 3) uint8 observation space.
Reinstall LeRobot editably inside the image so the new env code is actually used.
Coerce agent_pos / ee_state to the expected shape.
Pad actions when needed to match data.ctrl.
Replace zero-padding fallback with proper dm_control IK for 7D end-effector actions.
Refetch dm_control physics on each step instead of caching weakrefs.
Retry unstable resets with reseeding and handle PhysicsError gracefully at step time.
Dataset / policy alignment
Align VLABench observations and actions with Hugging Face dataset conventions used by lerobot/vlabench_unified:
convert EE position between world frame and robot-base frame at the env boundary,
expose / consume Euler XYZ instead of raw quaternion layout,
align gripper semantics with dataset convention (1 = open, 0 = closed).
This fixes policy/env mismatches that previously caused incorrect IK targets and unstable behavior at evaluation time.
Docs
Add a full docs/source/vlabench.mdx page aligned with the standard benchmark template.
Document task selection forms (single task, comma list, suite shortcut).
Document installation, evaluation, training, and result reproduction.
Point examples at lerobot/smolvla_vlabench.
Add a benchmark banner image.
Remove outdated / misleading references to upstream evaluation tracks.
Document manual install flow instead of a broken vlabench extra.
Packaging cleanup
Remove the unresolvable vlabench extra from pyproject.toml.
Remove the no-op VLABench processor step.
Remove the obsolete env unit test that only covered the dropped gripper remap helper.
Apply formatting / logging / style cleanup from review feedback.
Why this is needed
VLABench is not currently consumable as a normal Python dependency and requires several upstream workarounds:
no PyPI release,
missing package declarations,
undeclared runtime deps,
SSH-only submodule references,
asset downloads outside normal package install flow,
registry population that depends on import side effects,
env outputs that do not always match declared observation shapes,
task resets that can diverge under some random layouts.
This PR makes the benchmark usable in LeRobot despite those constraints, and ensures CI runs are reproducible and informative.
If you want a much shorter squash commit message, I’d use this:
feat(sim): integrate VLABench benchmark with CI, Docker, and docs
Add VLABench as a new LeRobot simulation benchmark, following the existing LIBERO / MetaWorld patterns.
This includes:
LeRobot env integration and task exposure,
CI smoke eval with lerobot/smolvla_vlabench,
Docker install and asset-download fixes,
runtime fixes for registry loading, assets, camera obs, action handling, dm_control IK, and PhysicsError recovery,
alignment of obs/action semantics with HF VLABench datasets,
docs and packaging cleanup.
The PR also incorporates review feedback, improves reproducibility by pinning upstream commits, and makes VLABench usable in CI despite upstream packaging and asset-management issues.
This commit is contained in:
Pepijn
2026-04-21 17:54:11 +02:00
committed by GitHub
parent a07f22e22c
commit 5adad11128
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# Copyright 2025 The HuggingFace Inc. team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Benchmark image for VLABench integration tests.
# Extends the nightly GPU image with the PR's source code and VLABench setup.
#
# Build: docker build -f docker/Dockerfile.benchmark.vlabench -t lerobot-benchmark-vlabench .
# Run: docker run --gpus all --rm lerobot-benchmark-vlabench lerobot-eval ...
FROM huggingface/lerobot-gpu:latest
# Install VLABench from GitHub (not on PyPI) and pin MuJoCo/dm-control.
# Shallow-clone without submodule recursion (nested SSH-only submodules fail in CI).
# Editable install (-e) because VLABench/utils/ has no __init__.py, so
# find_packages() omits it from wheels; editable mode uses the source tree directly.
# rrt-algorithms has the same packaging issue (rrt/ dir missing __init__.py).
# Patch: constant.py calls os.listdir on ~100 asset/obj/meshes/* dirs at import
# time. Guard the call so missing dirs return [] instead of crashing (in case
# the asset download is partial).
#
# Pinned upstream SHAs for reproducible benchmark runs. Bump when you need
# an upstream fix; don't rely on `main`/`develop` drift.
ARG VLABENCH_SHA=cf588fe60c0c7282174fe979f5913170cfe69017
ARG RRT_ALGORITHMS_SHA=e51d95ee489a225220d6ae2a764c4111f6ba7d85
RUN git clone https://github.com/OpenMOSS/VLABench.git ~/VLABench && \
git -C ~/VLABench checkout ${VLABENCH_SHA} && \
git clone https://github.com/motion-planning/rrt-algorithms.git ~/rrt-algorithms && \
git -C ~/rrt-algorithms checkout ${RRT_ALGORITHMS_SHA} && \
python3 -c "\
import pathlib; \
p = pathlib.Path.home() / 'VLABench/VLABench/configs/constant.py'; \
t = p.read_text(); \
p.write_text(t.replace( \
'subdirs = os.listdir(xml_dir)', \
'if not os.path.isdir(xml_dir): return []\n subdirs = os.listdir(xml_dir)'))" && \
uv pip install --no-cache -e ~/VLABench -e ~/rrt-algorithms \
mujoco==3.2.2 dm-control==1.0.22 \
open3d colorlog scikit-learn openai gdown
# Download VLABench mesh assets. Task configs reference object meshes
# (obj/meshes/fruit/, containers/basket/, tablewares/plates/, etc.); without
# them the task builder picks from an empty mesh list and crashes with
# IndexError at task-build time (random.choice([]) in config_manager.py).
#
# Preferred source: an HF Hub mirror. Set VLABENCH_ASSETS_REPO at build time
# (e.g. --build-arg VLABENCH_ASSETS_REPO=lerobot/vlabench-assets) and we'll
# snapshot_download the repo into VLABench's assets dir. This is the reliable
# path for CI — Google Drive frequently returns HTTP 429 ("Too many users have
# viewed or downloaded this file recently") on shared academic files.
#
# After download we *validate* that at least one XML exists under each
# task-critical subtree and fail the build loudly if not. Silent-empty asset
# dirs are the #1 cause of VLABench runtime crashes in CI, so we surface them
# here rather than after a 10-minute eval build.
#
# Fallback: VLABench's own gdown-based script. Best-effort only.
ARG VLABENCH_ASSETS_REPO=""
RUN ASSETS_DIR="$HOME/VLABench/VLABench/assets" && \
if [ -n "${VLABENCH_ASSETS_REPO}" ]; then \
echo "Downloading VLABench assets from HF Hub: ${VLABENCH_ASSETS_REPO}" && \
uv pip install --no-cache "huggingface_hub[hf_xet]>=0.26" && \
python -c "from huggingface_hub import snapshot_download; \
p = snapshot_download(repo_id='${VLABENCH_ASSETS_REPO}', repo_type='dataset', \
local_dir='${ASSETS_DIR}', allow_patterns=['obj/**', 'scenes/**']); \
print('snapshot_download returned:', p)"; \
else \
echo "No VLABENCH_ASSETS_REPO set — falling back to gdown" && \
python ~/VLABench/scripts/download_assets.py --choice all; \
fi && \
python -c "\
from pathlib import Path; \
import sys; \
root = Path('${ASSETS_DIR}'); \
checks = ['obj/meshes/tablewares/plates', 'obj/meshes/containers/basket', 'obj/meshes/fruit', 'obj/meshes/containers/tray']; \
failed = []; \
print(f'Validating VLABench assets under {root}'); \
[print(f' {c}: {len(list((root/c).rglob(\"*.xml\")))} XMLs') for c in checks]; \
[failed.append(c) for c in checks if not any((root/c).rglob('*.xml'))]; \
sys.exit(f'Empty asset dirs (no *.xml): {failed}') if failed else print('All asset dirs populated.')"
# Overlay the PR's source code on top of the nightly image.
COPY --chown=user_lerobot:user_lerobot . .
# Re-install lerobot editably so the new source (with VLABenchEnv registration
# and updated obs handling) replaces the stale package baked into the nightly image.
RUN uv pip install --no-cache --no-deps -e .
CMD ["/bin/bash"]