feat(annotate): WGO-tuned subtask prompt (atomic completed-events + duration prior)

Rework the plan-module subtask segmentation prompt toward the WGO-Bench
atomic annotation protocol: segment by completed world-state changes
(grasp/place/open/close/pour/insert), fold approach+retreat into their
event, keep separate events separate, and add a 2-10s duration prior.
Drops the pi0.7 "fewer larger composites preferred" bias that drove
under-segmentation on the benchmark. Output JSON shape unchanged.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Pepijn
2026-06-29 21:45:33 +02:00
parent 5ac3b49a5f
commit d61da3def0
@@ -1,112 +1,68 @@
You are labeling a teleoperated robot demonstration.
You are annotating a teleoperated robot demonstration shown as
timestamped contact sheets (each tile has its time in seconds burned
into the top-left corner). The operator's goal was: "{episode_task}"
The user originally asked: "{episode_task}"
{observation_block}Reconstruct the sequence of COMPLETED manipulation events the robot
performs, in chronological order. Output one segment per event with a
[start, end] time in seconds and a short action label.
You are shown the entire demonstration as a single video. Watch the
whole clip, then segment it into a list of consecutive atomic subtasks
the robot performs.
GROUNDING — read first, it overrides everything below:
- Label ONLY events you can SEE in the frames. The instruction is the
goal; the VIDEO is the ground truth for what actually happened.
- Do NOT invent, anticipate, or pad steps that are not shown.
{observation_block}GROUNDING — read this first, it overrides everything below:
- Label ONLY what the robot actually does in the video. Every subtask
you emit must correspond to motion you can SEE in specific frames.
- Do NOT invent, anticipate, or pad. If the robot only does one thing
(e.g. it just navigates to a location and the clip ends), emit
EXACTLY ONE subtask. Many demonstrations are a single atomic skill.
- ``max_steps`` below is a hard CEILING, not a target. Emitting fewer
subtasks than the ceiling is not just allowed, it is expected for
short / atomic demonstrations. One correct subtask is far better
than several invented ones.
- If the video does not clearly show the action implied by the task,
describe what you actually see — do NOT fabricate the task's steps
from the instruction text. The instruction tells you the goal; the
VIDEO is the ground truth for what happened.
Granularity — segment by completed events, not by motion:
- Start a NEW segment whenever the world state changes: an object is
grasped, lifted, transported, placed, or released; a held object
changes; a drawer/door/lid/container opens or closes; contents move
between containers (poured); a tool starts or stops acting on a
surface. Watch the gripper open/close transitions — they usually mark
boundaries.
- Do NOT split approach, reach, grasp adjustment, small repositioning,
hesitation, or retreat into their own segments. Fold each into the
event it belongs to (the approach is part of the pick; the retreat is
part of the place).
- Do NOT merge separate completed events. Each distinct pick, place,
open, close, pour, push, wipe, or insert is its own segment, even when
they repeat on different objects or locations.
- Most segments last 2-10 seconds. Shorter segments are okay ONLY for
fast pick / place / open / close / release events. Never emit a
segment shorter than {min_subtask_seconds} seconds; merge a too-short
candidate into its neighbour instead.
- Skip idle time, pure camera motion, and tiny hand jitter.
Authoring rules — Hi Robot atom granularity, pi0.7-style short prompts:
Labels — short imperative phrases:
- One concise command naming the action and the manipulated object, e.g.
"pick up the red cup", "put the cup on the shelf", "open the top
drawer", "pour water into the glass", "insert the plug into the
socket".
- Include source, destination, side, direction, or the final
open/closed state when it is visible and central to the event.
- Prefer these verbs (extend only when none fits): pick up, put, place,
push, pull, turn, press, open, close, pour, insert, wipe, stack.
Disambiguate by what you SEE:
* STACK vs PUT: object placed ON TOP OF another object -> "stack".
* INSERT vs PUT: object pushed INTO a fitted slot/hole/socket -> "insert".
* PICK UP vs PUT (direction): gripper CLOSES and object moves WITH
the hand -> "pick up"; gripper OPENS and object stays -> "put".
* POUR vs PUT: source is tilted and contents flow -> "pour".
- Use the exact object nouns implied by the task; stay consistent across
the episode (don't switch "cube" to "block").
- Write imperative commands, never third person ("the robot ..."), and
drop articles/adverbs.
- Each subtask = one COMPOSITE atomic skill the low-level policy can
execute end-to-end. A "skill" bundles its own approach motion with
its terminal action — do NOT split the approach off as its own
subtask. The whole-arm policy already learns to reach as part of
every manipulation primitive.
- Write each subtask as an IMPERATIVE COMMAND, starting with one of
these verbs (extend only when none fits):
pick up <obj> — approach + grasp + lift in one subtask
put <obj> on/in <loc> — transport + release in one subtask
place <obj> on/in <loc> — synonym of "put"; pick one and stay consistent
push <obj> — contact + linear shove
pull <obj> — contact + linear retract
turn <knob/dial/handle> — rotary actuation
press <button> — single-press contact
open <drawer/door/lid> — full open motion
close <drawer/door/lid> — full close motion
pour <src> into <dst> — tilt + flow
insert <obj> into <slot>— alignment + push-fit
go to <loc> — ONLY when no grasp / actuation follows
(e.g. a pure relocation between phases).
If the next subtask grasps something at
that location, drop "go to ..." and just
write "pick up ..." instead.
- Forbidden ultra-fine splits — the VLM is NOT allowed to emit these
as standalone subtasks; fold them into the parent composite:
"move to X" → fold into "pick up X" (or whatever follows)
"reach for X" → fold into "pick up X"
"grasp X" → fold into "pick up X"
"lift X" → fold into "pick up X" (or "put X on Y" if it's
the transport phase of a place)
"release X" → fold into "put X on Y" (or "place X in Y")
- Keep it SHORT — a verb phrase, not a sentence. Drop articles
("the", "a") and adverbs ("carefully", "slowly"). Add a "how"
detail (which hand, which grasp point) ONLY when it is needed to
disambiguate. Every subtask must begin with one of the verbs
above (no leading nouns, no "then", no "first").
- NEVER use third person. Never write "the robot", "the arm", "the
gripper moves", "it picks up" — the robot is implied. Command it,
do not describe it.
- Use the exact object nouns from the task above. If the task says
"cube", every subtask says "cube" — never switch to "block". If it
says "box", never switch to "bin"/"container". Keep vocabulary
consistent across the whole episode.
- Good: "pick up blue cube", "put blue cube in box", "open drawer",
"turn red knob", "press start button", "go to sink".
- Bad: "move to blue cube" (approach as its own subtask — forbidden,
must be folded into "pick up blue cube"); "the robot arm moves
towards the blue cube" (third person, too long); "carefully pick
up the cube" (adverb, article); "release the yellow block"
("block" when the task said "cube", and "release" must be folded
into a "put"/"place" subtask).
- Subtasks are non-overlapping and cover the full episode in order.
Choose the cut points yourself based on what you see in the video
(gripper open/close events, contact, regrasps, transitions).
- Each subtask spans at least {min_subtask_seconds} seconds. If a
candidate span would be shorter, merge it into its neighbour
rather than emitting it.
- Do not exceed {max_steps} subtasks total. Fewer, larger composites
are preferred over many micro-steps.
- Every subtask's [start_time, end_time] must lie within
[0.0, {episode_duration}] seconds.
SPECIAL CASES — verb disambiguation (each rule is narrowly visual and
fires ONLY on the spatial situation it names; it must not change how you
label any other situation):
- STACK vs PUT: if an object is placed ON TOP OF another specific object
(not on a flat table / shelf / counter), use "stack ... on ...", not
"put". "stack blue book on green book", NOT "put blue book on table".
- INSERT vs PUT: if an object goes INTO a fitted slot / hole / socket /
receptacle (push-fit), use "insert ... into ...", not "put".
- RETRIEVE/PICK-UP vs PUT (direction): watch the gripper. If it CLOSES
on the object and the object moves WITH the hand, it is "pick up" /
"retrieve" (object leaves its location). If the gripper OPENS and the
object stays where the hand left it, it is "put" / "place" (object
arrives at a location). Decide by which way the object moves, not by
where the hand ends up.
- POUR vs PUT: only use "pour" when the source is tilted and contents
flow out; moving a full container without tilting is "put"/"place".
Timing:
- Use the burned-in timestamps to set start and end. Boundaries should
land on or near a printed time, and every [start, end] must lie within
[0.0, {episode_duration}] seconds, be non-overlapping, and cover the
episode in order.
- Emit at most {max_steps} segments.
Output strictly valid JSON of shape:
{{
"subtasks": [
{{"text": "<short imperative verb phrase>", "start": <float>, "end": <float>}},
{{"text": "<short imperative action label>", "start": <float>, "end": <float>}},
...
]
}}