Reshard parquet per row group (1 shard == 1 row group == 1 episode) and feed the
episode-pool shuffle with max_buffer_input_shards so the pool is a uniform random
sample of the corpus, independent of episodes-per-file. Add validate_row_groups
guardrails (collapsed-row-group + distributed divisibility), require datasets>=5.0.0,
make the test fixture write one row group per episode, and plumb max_buffer_input_shards
through the dataloading benchmark.
Co-authored-by: Cursor <cursoragent@cursor.com>
The custom episode pool becomes a pure `datasets` pipeline:
split_dataset_by_node -> batch(by_column="episode_index")
-> shuffle(buffer=episode_pool_size) # episode pool
-> map(explode + exact delta windows) # episode -> frames
-> shuffle(buffer=frame_shuffle_buffer_size) # frame interleave
and the torch IterableDataset wrapper keeps only per-sample video decode
(decode-on-exit), image transforms, task lookup, and decode/fetch timing.
Replaced by native machinery and deleted: the pooled-episode admission
loop, the refcounted video prefetcher, manual worker shard striding plus
the worker-split suppression patch, the per-(epoch, rank) shard-order
permutation, the per-consumer SplitMix64 RNG, and fast-forward resume.
DataLoader workers are split by `datasets` itself; .shuffle() permutes
shard order per epoch natively; resume delegates to the native
state_dict/load_state_dict (exact with num_workers=0; with workers use
torchdata's StatefulDataLoader, which checkpoints per-worker state
through the same protocol). An in-flight epoch counter ensures a
mid-iteration state_dict records the epoch the stream position belongs
to. Buffer contents are skipped on resume (documented datasets
behavior): never repeats data, drops at most ~pool + frame-buffer frames.
Randomness is unchanged: a batch still mixes up to episode_pool_size
episodes; delta windows are still exact in-episode slices with correct
boundary padding (value-verified against the map-style dataset). The
known trade accepted with this rewrite: no video prefetch-on-admit, so
remote decode pays per-frame range reads at yield time - use a colocated
bucket (data_files_root) at large scale.
The delta-consistency tests gained a scalar-comparison branch: they
silently skipped python-scalar keys before (stale `check` variable),
exposed by the new pipeline's key ordering.
Requires datasets with #8259 (pinned to the merge commit on this
branch). Example updated to per-rank native resume via torchdata's
StatefulDataLoader when available.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Shards were assigned to consumers in file-index order, so a sub-epoch
run over a corpus consolidated source-by-source trains on whatever the
first N% of files contains and drifts curriculum-style as sources change
under it. Permute the rank's shard list with a seeded RNG before worker
striding: a 30%-of-epoch run now sees a uniform 30% sample of files.
The permutation is seeded by (seed, epoch, rank) only - every DataLoader
worker of a rank must derive the identical list, since workers stride it
and disagreement would create overlapping shard assignments. It re-draws
each epoch, is the identity when shuffle=False, and stays deterministic
for fast-forward resume.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Allow datasets 5.x (pin >=4.7,<6; lockfile moves to 5.0.0) and use its
Arrow-native batch(by_column="episode_index") (huggingface/datasets#8194
sibling, #8172) for episode admission when available - one Arrow
accumulation per episode instead of one Python dict per row - with the
existing row loop as the 4.x fallback. A parity test asserts both paths
group identically.
Also fixes a latent worker bug this surfaced: `datasets` detects torch
DataLoader workers and re-splits its shards internally (_iter_pytorch),
on top of our explicit per-worker shard assignment. That second split
silently drops data whenever a per-worker stream has fewer internal
shards than there are workers (masked so far by single-file test
fixtures), and on datasets 5.0 it crashes by_column batching outright.
The worker context is now hidden from `datasets` while draining streams
we already partitioned (process-local patch, restored on exit).
The multi-shard shuffle buffer (huggingface/datasets#8194) is
intentionally NOT used: frame-level shuffling upstream of episode
grouping would fragment episodes and break delta windows. Its threaded
multi-source prefetch idea remains a follow-up for episode admission if
fetch timings warrant it.
Verified on both datasets 4.8.5 (fallback) and 5.0.0 (native): 27/27
streaming tests each; full datasets suite 469 passed under 5.0.0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The fast-forward skip assumed every DataLoader worker delivers batches;
workers that own no shards yield nothing and are stopped, so the batch
round-robin runs over min(num_workers, num_shards) active workers. Use
that effective count (shard-less workers skip nothing). Adds a resume
test under num_workers=2 asserting exact continuation.
Note: the test fixtures write a single parquet file regardless of
data_files_size_in_mb, so worker-splitting tests exercise the degenerate
single-shard layout; multi-shard behavior is covered by the rank-level
split_dataset_by_node tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replace the shard/Backtrackable/decoded-shuffle-buffer internals with an
episode pool: each (rank x worker) consumer keeps episode_pool_size whole
episodes' tabular rows in RAM and emits uniformly random frames across
them. delta_timestamps windows become exact in-RAM slices with correct
boundary padding (the Backtrackable machinery and its lookback/lookahead
ceilings are gone), and video is decoded only when a sample is emitted,
so pool memory stays tabular-sized instead of buffer_size decoded
samples.
- Prefetch-on-admit: when streaming from a remote source, each pooled
episode's video files download to a local cache in the background
(refcounted, since v3 packs several episodes per file; deleted on
eviction), so decode-on-exit reads local bytes instead of paying
network seek latency.
- Per-consumer RNG derived from (seed, epoch, rank, worker): consumers
decorrelated, runs reproducible, epochs reshuffle automatically.
- Deterministic fast-forward resume: load_state_dict takes the trainer's
{batches_consumed, batch_size}; each worker re-derives its own skip
from the DataLoader's round-robin batch assignment and replays
tabular-only (no decode). Exact within an epoch, works with
num_workers > 0, and the same state file serves every rank. Replaces
the per-shard HF state_dict approach, which lived in worker processes
and could not be captured from the trainer.
- Shard-cap default removed (max_num_shards=None uses every parquet
shard); runtime warnings for non-divisible world sizes (datasets
degrades to read-everything splitting) and workers left without
shards.
- episode_pool_size replaces buffer_size (deprecated, ignored with a
warning); decoder cache sized to the pool working set, capped at 128.
Legacy order-replication tests asserted the old buffer algorithm
step-by-step and are rewritten as behavior contracts (exactly-once
coverage, per-seed determinism, epoch reshuffle). Value-level parity
tests against the map-style dataset pass unchanged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- examples/scaling/train_streaming_multinode.py: Accelerate-based distributed/
resumable streaming training (no DistributedSampler; rank/world_size auto-resolved),
checkpoints the dataset stream state, and supports a --dummy pure-dataloading path
with throughput logging. SLURM launcher in slurm/train_streaming_robocasa.sh.
- benchmarks/streaming/benchmark_streaming.py: dummy-consumer dataloading benchmark
(single / sarm frame modes) emitting frames/s/node, p50/p95/p99 sample latency,
first-batch latency, and VideoDecoderCache reuse stats as JSON + CSV. SLURM launcher
+ README documenting the source/node/mode matrix and manual bucket prewarming.
- VideoDecoderCache: add hit/miss/eviction counters and a stats() method so the
benchmark can surface decoder thrash (no new cache, no eviction-policy change).
- tests/datasets/test_streaming_distributed.py: accelerate-launch smoke test asserting
per-rank disjointness; skips (does not false-pass) when <2 processes spawn.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add the large-scale streaming pieces that were missing from the frame-streaming
internals, keeping the existing Backtrackable + output-reservoir frame-shuffle:
- split_dataset_by_node(rank, world_size) before the per-shard loop so each rank
streams a disjoint set of shards (fixes duplicate data across GPUs). rank and
world_size auto-resolve from Accelerate state / RANK,WORLD_SIZE env / (0, 1).
- get_worker_info() shard splitting so DataLoader workers within a rank don't
yield duplicate frames.
- Dynamic Backtrackable window (dynamic_bounds=True) sized to the requested
delta_timestamps, removing the fixed 100-frame ceiling so long horizons (e.g. a
SARM window ~160 frames) reach real frames instead of silently padding. Fix the
peek_back off-by-one: history = lookback + 1.
- video_decoder_cache_size knob; default (active_shards + 1) x num_cameras so the
live decoder working set does not thrash the VideoDecoderCache LRU.
- state_dict()/load_state_dict() for resume (per-shard HF stream state + exhausted
set + RNG). Reservoir is re-warmed, so resumption is not bit-exact (documented).
- factory.py wires buffer_size from a new DatasetConfig.streaming_buffer_size field
instead of repurposing max_num_shards as the worker count.
Tests: tests/datasets/test_streaming_native.py covers distributed disjointness,
worker de-duplication, the SARM-length window, resume, schema parity vs map-style,
local video path resolution, and shuffle decorrelation. 21 passed (13 existing + 8).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>